1/17/2024 0 Comments Cities skylines workshop![]() Prop Snapping - Use Prop Anarchy instead.Prop & Tree Anarchy - Use Prop Anarchy and Tree Anarchy mod instead.The following is a long list of known mods that are incompatible, and will be continually updated as there are thousands of mods out there still needing to be tested: This mod patches 100% of the default prop framework, meaning it uses Harmony to patch the prop framework extensively, thus is very sensitive to other mods trying to patch the prop framework, especially if it uses the now outdated detours method. Just removing prop limit was a few months of hard work, thus other limits might be a while before it's realized. This mod currently only removes limits on props, but will eventually remove limits on buildings and networks as well. Not much room there and going 64 bits is unrealistic in this game ![]() In regards to the 64 prop limit in assets, this is a hard limit (and it's real hard, as in we've only got 6 bits out of 32 bits to fiddle around with. ![]() Prop LOD render speed is still as slow as the vanilla game, and although I've found a way to overcome this limitation, it won't land so soon as I'm focused on other areas at the moment. This optimization was necessary to leverage the cost of increased prop limit (The more props, the more time the CPU needs to go through them and render). If you set the prop limit to 65k, the game will render props at more than double the speed. I spent a lot of time optimizing prop rendering speed, so it can render props faster than the vanilla game. Reverted to old version, since new changes will need collaboration with Algernon to fix 81 tiles issue
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |